Back in 2009, I was very briefly involved with an in-development iteration of EA’s great snowboarding game SSX. I spent a week or two messing around with some (extremely) rough character designs for the game’s cast before the project went on hiatus for a while, prior to relaunching as the full-fledged “reboot” game SSX in 2012. (Side note: I had some promotional artwork included as unlockable content in the earlier game SSX3, which can be seen here: http://adamwarren.deviantart.com/gallery/25557130)
Anyhoo: Here are some rough sketches I worked up for SSX's frequent “cover girl” Elise, featuring the dreaded “pouty lips” which so direly pain some of my critics (and mildly irritate me as well at present, as I've drifted away from that approach in my current work). Some wonkiness in a few of the faces, too, but in my (meager) defense, these were all first-draft sketches, meant to be succeeded by more finished design takes. Kinda like the “layered” look of the last few headshots' hairstyle; definitely should (re)use that design in a future project.
Here are some previous designs for SSX's Allegra (notably lacking the aforementioned, dreaded “pouty lips”): http://adamwarrencomics.tumblr.com/post/78463774385/back-in-2009-i-was-very-briefly-involved-with-an
…and the likewise non-pouty Mac: http://adamwarrencomics.tumblr.com/post/78752751494/back-in-2009-i-was-very-briefly-involved-with-an